Assault Trooper

An armored assault soldier outfitted with a shotgun to take care of groups of enemies from a moderate distance, or hardier enemies up close.

Phys. Def — 45%
Mag. Def — 10%
Willpower — 3

Movement Speed — 7/8

Attack 1: Shotgun Blast

Fires the shotgun in the direction he is facing.

Casting Time — Instant
Cooldown Time — 1.2 sec
Affected Radius — 20 degree cone in the direction the unit is aiming. Out to screen extents, or depending on camera zoom extents, roughly 30ft. Strikes the first enemy in a given 5 degree arc.
Damage — proportional to the distance of the enemy to the shotgun — max 100pts - half at 15ft - 0 at 30ft
Secondary Effects — knockback — proportional to the distance of the enemy to the shotgun - max 40 pixel knockback - half at 15ft - 0 at 30ft

Notes

Attack 2: Gun Smash

Uses the shotgun's butt in an up close and personal way.

Casting Time — 0.1 seconds
Cooldown Time — 0.5 seconds
Duration — instant
Affected Radius — An overhead blow extending two feet in front of the Assault Trooper with a profile the same depth and height.
Damage — 30 physical
Secondary Effects —

Enemies

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License