Bodyguard

Body armor, gun holster, and knife sheath are what really stick out about this guy's outfit. Muscular, looks like the kind of guy you don't want to mess with. As with typical bodyguard fashion, has those big reflective black sunglasses and an earpiece.

Phys. Def — 60%
Mag. Def — 15%
Willpower — 4

Movement Speed — 3/4

Attack 1: Shoot

Shoots his pistol at the designated target. With all his training comes great accuracy for weak points, dealing more damage than usual for a pistol.

Casting Time — instant
Cooldown Time — 0.25 seconds
Duration — if there is a graphic for the bullet, then it disappears when offscreen otherwise no duration basically
Affected Radius — follows a path originating at the player and then traveling in the direction the player is facing
Damage — 35 points
Secondary Effects — none

Notes

A basic ranged attack.

Attack 2: Slash

Slashes at nearby targets' weak spots with his knife severing some tendons and reducing their ability to deal damage.

Casting Time— instant
Cooldown Time— .3 seconds
Affected Radius — 3 ft in a semicircular plane parallel to the ground
Duration— N/A
Damage — 20 points physical
Secondary Effects— -20% to all damage dealt from struck target. Does not stack with self.

Notes

None

Special: Take a Bullet

Increases movement speed to 2/1 and jumps/dives in front of his client taking whatever damage that was going to be dealt to them.

Casting Time — .5 seconds
Cooldown Time — 20 seconds
Duration — 10 seconds
Affected Radius — Moves Bodyguard 10ft towards client. Any attacks against client while Bodyguard is moving and is within 4 ft of the client are absorbed by the Bodyguard.
Damage — N/A
Secondary Effects (knockback, stun, etc.) — Damage Absorption

Notes

Attacks that are redirected this way are worked out only against the bodyguard's defense values. If this kills the bodyguard, he takes all of the damage.
When you possess a bodyguard, you grab a nearby character instead when you use Take a Bullet and they dive in front of you in a similar way. The target you use this on must start within 4 feet.

Behavior

Carefully watches his surroundings and those who get near his client, hard to sneak by without him noticing, takes action once hostile actions have been taken towards his client, doing whatever is necessary to ensure his client's safety.

Unit Notes

None

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License