Champion

A strong warrior, a hero to his people. He carries a large magical battleaxe, enchanted to be swung more easily and quickly.

Phys. Def — 80%
Mag. Def — 25%
Willpower — 5

Movement Speed — 3/4

Attack 1: Blade Whirlwind

Swings his axe around him.

Casting Time — .9 seconds
Cooldown Time — 1 second
Duration — Instantaneous
Affected Radius — 8 foot wide rectangular prism as tall as the champion and 8 feet deep. Centered on the champion.
Damage — 60 physical
Secondary Effects — 20px knockback.

Attack 2: Reflect

Reflects projectiles with his enchanted axehead.

Casting Time — Instantaneous
Cooldown Time — 0.01
Duration — Instantaneous
Affected Radius — 0
Damage — 0
Secondary Effects — stop projectile damage

Notes

Must be used when the projectile would deal damage to the character.

Special: War Roar

Lets out a shout, rallying his men for battle.

Casting time — Instantaneous
Cooldown Time — 15 seconds
Duration — 10 seconds
Affected Radius — all onscreen allied units.
Damage — N/A
Secondary Effects — Increases damage of all friendly units (self-inclusive) in range by 25%.

Notes

Decreases enemy's attack when possessed.

Unit Notes

Champions are leader units, commanding warriors and berserkers into combat.

Enemies Page

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