DialogueInfo

Description

This will hold information about dialogue in level sections, including a name for the dialogue, a string representing the whole dialogue, and a position where the dialogue should be played when the player gets there.

Relationships

  • LevelSection struct : Made and used by

Members

  • string name - the name of the dialogue
  • string dialogue - the dialogue
  • Vector2 position - the position the dialogue will get activated at in the level section
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