Gen Pontius

Phase 1

Lead-In

Short dialogue with boss.

Boss Statistics

Health: 100%
Phys. Def —
Mag. Def —

Movement speed —

Attack 1: Burst Fire

Gen. Pontius fires his gun.

Casting Time —
Cooldown Time —
Duration —
Affected Radius —
Damage —
Secondary Effects —

Notes

None.

Attack 2: Grenade

Gen. Pontius lobs a fragmentation grenade.

Casting Time —
Cooldown Time —
Duration —
Affected Radius —
Damage —
Secondary Effects —

Notes

None.

Unit Notes

Environment

Closed Dome, reinforcements appear from the floor.

Phase Transition Triggers

Gen. Pontius hits 60% health -> Phase 2.

Method of Combating

This is a simple brawler phase, do as much damage as you can to the boss while making sure you keep the number of reinforcements small, so that they don't overrun you by sheer number. Be sure to keep some enemies alive so that if you get to low health you have units available to possess.

Phase 2

Lead-In

Airstrike lands outside, blowing up the dome.

Boss Statistics

Health: 100%
Phys. Def —
Mag. Def —

Movement speed —

Attack 1: Burst Fire

Gen. Pontius fires his gun.

Casting Time —
Cooldown Time —
Duration —
Affected Radius —
Damage —
Secondary Effects —

Notes

None.

Attack 2: Grenade

Gen. Pontius lobs a fragmentation grenade.

Casting Time —
Cooldown Time —
Duration —
Affected Radius —
Damage —
Secondary Effects —

Notes

None.

Special 1: Airstrike

Gen. Pontius calls in an airstrike.

Casting Time —
Cooldown Time —
Duration —
Affected Radius —
Damage —
Secondary Effects —

Notes

None.

Special 2: Missile Barrage

Gen. Pontius fires a number of missiles at Shaka in rapid succession.

Casting Time —
Cooldown Time —
Duration —
Affected Radius —
Damage —
Secondary Effects —

Notes

The missiles are fairly slow and dodgeable. They vary in count between barrages, from 2 or 3 to 5 at the most.

Unit Notes

Environment

Destroyed dome, reinforcements appear from the floor.

Phase Transition Triggers

Gen. Pontius hits 0% health -> End of Fight.

Method of Combating

The dome has been blown up, and the area in which you are fighting is now susceptible to air strikes. You will have to keep brawling with the boss and his constant reinforcements as you dodge the air strikes. Your strategy should include - always be aware of the number of enemies on the screen, and do not let that number grow too large. For this phase, keep watching the top of the screen for when air planes start to arrive, signifying an incoming air strike. When this happens, stay out from underneath the planes, to avoid taking damage.

End of Fight

Gen. Pontius falls, short death dialogue, cutscene of Shaka freeing prisoners then getting jumped by prisoners, finally possessing one without being noticed. Prisoners jump onto Convoy car.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License