Similar to a sorcerer, the mage is capable of directing powerful Golems.
Phys. Def — 15%
Mag. Def — 50%
Willpower — 6
Attack 1: Magic Sphere
Shoots out a small sphere of magic energy at high velocity.
Casting Time — instant
Cooldown Time — .5 second
Duration — disappears when offscreen
Affected Radius — follows a path originating at the player traveling in the direction the player is facing
Damage — 30 points magical
Secondary Effects — none
Notes
Straight line direct damage spell.
Attack 2: Golem Attack
Commands the Golem to fight, flagging a target for them to focus on.
Casting Time — 0
Cooldown Time — 1 seconds
Duration — Facing
Affected radius — nearest foe
Damage — 0
Notes
Targeted unit is marked with the Golem's crosshair.
Special: Summon
Summons a Golem unit to fight for the mage.
Casting Time — 5 seconds, when possessed takes 7 seconds
Cooldown Time — 12 seconds
Duration — N/A
Affected Radius — 0
Damage — 0
Secondary Effects — 0