LevelObject

Description

The class that objects in the level such as boxes, trees and what not will be created from.

Relationships

  • GameObject : LevelObject inherits from GameObject

Members

* bool isCollidable - If the object can be collided with or not
* bool isClimbable - If the object can be climbed
* bool isFalldownable - If the player can fall down in the object

Methods

  • none
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