Merchant

Travels around the desert on a camel. Doesn't really do much but if provoked or if battle breaks out he will flee.

Phys. Def — 10%
Mag. Def — 10%
Willpower — 1

Movement Speed — 1/1

Attack 1: Flee

Increases speed by 25% and flees off the screen.

Casting Time — instant
Cooldown Time — 10 seconds
Duration — 10 seconds
Affected Radius — self
Damage — N/A
Secondary Effects (knockback, stun, etc.) — speed increase - 25%

Notes

If possessed(for some reason) flee will only result in a speed increase.

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