Safari Hunter

Clad in typical safari wear, carries a scoped rifle with him and a large muzzle-loaded elephant gun with him to take down larger creatures.

Phys. Def — 25%
Mag. Def — 10%
Willpower — 3

Movement Speed — 3/4

Attack 1: Shoot

Shoots his rifle in the direction he is facing.

Casting Time — Instant
Cooldown Time — 1 second
Duration — If there is a graphic for the bullet, then it disappears when offscreen. No secondary effect durations.
Affected Radius — follows a path originating at the player and then traveling in the direction the player is facing
Damage — 40 points
Secondary Effects — Minor Knockback - 3px

Attack 2: Draw Elephant Gun

Takes off and draws his elephant gun, swapping from the rifle. He must reload after every shot. The elephant gun has the following weapon profile:

Casting Time — Instant
Cooldown Time — 1.8 seconds (reload)
Duration — If there is a graphic for the bullet, then it disappears when offscreen. No secondary effect durations.
Affected Radius — follows a path originating at the player and then traveling in the direction the player is facing
Damage — 60 points
Secondary Effects — Moderate Knockback - 6px

Special: Load Explosive Rounds

Swaps out the regular elephant gun rounds for explosive rounds. The explosive rounds have to be muzzle loaded, like the ordinary rounds, and are fired very carefully.

Casting Time — 1.8 seconds (unload, reload), next shot is explosive
Cooldown Time — 1.8 seconds (reload regular shot), 5 seconds (can't use)
Duration — If there is a graphic for the bullet, then it disappears when offscreen. No secondary effect durations.
Affected Radius — follows a path originating at the player and then traveling in the direction the player is facing, 5ft blast at point of impact
Damage — 60 points bullet / 40 points blast
Secondary Effects — Moderate Knockback - 10px

Notes

After loading during the casting time, the next time you press fire it fires the explosive rounds.

Behavior

Always looking for the next trophy for his collection, willing to lay it all down on the line to get his prey, not afraid to waste ammo on enemies, after all he as brought more than enough for the hunt.

Unit Notes

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