Stalker

A unit with a cloaking device that makes him invisible. Stealth is a critical aspect of this unit's fighting tactics.

Phys. Def — 50%
Magi. Def — 30%
Willpower — 4

Movement Speed 1/1

Attack 1: Shoot

Shoots his pistol in the direction he is facing.

Casting Time — Instant
Cooldown Time — 0.2 seconds
Duration — N/A
Affected Radius — Straight line attack extending forward from the Stalker.
Damage — 30 physical
Secondary Effects— N/A

Notes

Attack 2: Stab

Stabs at an enemy in front of the Stalker.

Casting time — .2 seconds
Cooldown time — .3 seconds
Duration — N/A
Affected Radius — 2 feet in front of Stalker.
Damage — 50 physical
Secondary Effects — N/A

Special: Active Camouflage

Camouflage technologies which allow the Stalker to blend into its surroundings.

Casting Time — instant
Cooldown Time — 10 seconds
Duration — 8 seconds (every hit taken reduces the duration)
Affected Radius — N/A
Damage — N/A
Secondary Effects

Unit Notes

Every attack executed by the Stalker breaks the camouflage for a frame. Attacks against the Stalker take one second off of the duration, and expose him for his 'damage received' frame.

Enemies

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